The Project Window shows assets that have been imported into your project When you put any asset into your Assets folder, you will see the asset appear in your Project View. Unity will automatically detect files as they are added to Assets folder, or if they are modified. So if you save or copy a file to your Assets folder, it will be imported and become visible in your Project Window. The contents of the Project Window in Unity shows the items in your Assets folder. The Assets folder is where you should save or copy files that you want to use in your project. When you create a Unity Project, you are creating a folder - named after your project - which contains the following subfolders: The basic file structure of a Unity Project Unity will notice when you save new changes to the file and will re-import as necessary. For many common formats, you can save your source file directly into your project’s Assets folder and Unity will be able to read it. Assets created outside of Unity must be brought in to Unity by having the file either saved directly into the “Assets” folder of your project, or copied into that folder.
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